Ameleva vs Habitica.
Habitica turns habits into a retro-RPG with quests, items and an avatar. Ameleva is a five-minute personal-growth system: cinematic lessons that end in action, five tracking methods, and guided journeys you can do with people you trust.
Ameleva vs Habitica — the core difference.
Ameleva
Five-minute personal growth system.
Five-minute personal growth system: lessons end in one concrete daily action; journeys where each day brings a concrete action you can do.
Habitica
Habitica's focus.
RPG-gamified productivity (quests, items, avatar).
About Habitica.
- Launched
- 2013
- Headquarters
- Santa Monica, California, United States
- Founders
- Tyler Renelle, Siena Leslie, and Vicky Hsu
- Platforms
- iOS, Android, Web
- Open source
- Yes — GPL-3.0 on GitHub
- GitHub stars
- ~13,900
What Habitica ships.
Habits, Dailies, and To-Dos
Three task types: Habits track recurring positive or negative behaviors, Dailies are scheduled recurring tasks that damage your character if missed, and To-Dos are one-off items.
RPG character with classes
You level up an avatar that, at level 10, picks one of four classes (Warrior, Mage, Healer, Rogue), each with unique skills and stat bonuses.
Parties and quests
Join a party of up to a recommended six players to fight boss quests together; everyone takes damage when teammates miss their Dailies, creating shared accountability.
Gold, gems, and equipment shop
Completing tasks earns gold and experience; gold buys gear and custom rewards, while gems (earned via subscription or bought) unlock cosmetics, backgrounds, and special pets.
Pets and mounts
Collect eggs and hatching potions to raise pets, then feed them to evolve them into rideable mounts; hundreds of combinations exist across regular and special editions.
Challenges and guilds
Public Challenges push pre-made task lists from a sponsor or community guild into your task board, with optional gem prizes for top performers.
Custom rewards
Spend earned in-game gold on personal real-life rewards you define yourself, like an episode of a show, a coffee, or a night off.
Open-source codebase
The entire app (web, iOS, Android) is GPL-3.0 licensed on GitHub, with community contributors shipping features, translations, and bug fixes.
Pricing — Ameleva vs Habitica.
Ameleva
- Plan
- Ameleva plus is the only plan; lapsed accounts become read-only (history stays visible).
- Monthly
- $7.99/month
- Annual
- $49.99/year
- Free trial
- 7-day free trial on Annual; auto-renews unless cancelled 24 hours before trial end.
- Family / group plan
- Not offered as a separate SKU at launch
- Platforms
- iOS + Android
- Languages
- English, Spanish, French
Habitica
- Free tier
- Core experience fully free: unlimited habits, dailies, to-dos, character, parties, quests, pets, mounts.
- Monthly
- $4.99/month
- Quarterly
- $14.99 for 3 months
- Semi-annual
- $29.99 for 6 months
- Annual
- $47.99/year
- Group plans
- $9/month for the group leader, plus $3/month per additional member
- Notes
- Gem bundles from $0.99 (4 gems) to $19.99 (84); subscribers convert gold to gems.
Ameleva vs Habitica
| Feature | Ameleva | Habitica |
|---|---|---|
| Approach | Five-minute system: each lesson ends in one concrete daily action. | RPG-gamified productivity (quests, items, avatar). |
| Aesthetic | Glassmorphic, cinematic, editorial light | Retro pixel-RPG |
| Habit tracking methods | 5 distinct methods (checkbox, scale, counter, choice, timer) | Habit / daily / to-do / reward |
| Lesson content | Curated cinematic micro-lessons across 5 life areas | None |
| Guided journeys | 3–21-day journeys; one lesson + one action daily, research-sequenced | Quests are group-task lists, not narrative journeys |
| End-to-end encryption | Optional, AES-256-GCM + PBKDF2 | Not offered |
| 365-day pixel calendar + streak shields | Yes; streak shields with Ameleva plus | Stats and XP, no annual pixel view |
| Personalized shareable streak cards | Yes — milestone cards with your own photo, shareable as visual proof | Avatar items & rewards, not a shareable photo-based streak card |
| Free trial | 7-day free trial on the Annual plan; auto-renews into an annual subscription | Free forever with cosmetic upsells |
| Premium price | $7.99/month or $49.99/year (7-day trial → annual) | $5.00/month (gem subscription) |
| Open source | No, proprietary | Yes, GPL-3.0 on GitHub |
| Lesson / course content | Micro-learning across 5 life areas | None — habit tracking only |
| Character classes & RPG combat | None — productivity focus, no avatar | Warrior, Mage, Healer, Rogue with party boss fights |
| Group accountability | Personal practice, no party mechanics | Parties of up to 6 with shared boss quests |
| In-app currency / gem economy | None | Gold + gems, sold in bundles and earned via subscription |
| Languages | English, Spanish, French | Multilingual (community-translated, ~30+ languages) |
When to pick which.
Pick Ameleva if
- You prefer a calm modern UI over RPG mechanics
- You want cinematic lessons paired with each habit
- A structured 3- to 21-day journey with a daily lesson and a daily action matters to you
- End-to-end encryption matters to you
- You like sharing milestones as photo-based streak cards
Pick Habitica if
- You love RPG mechanics and find them genuinely motivating
- You want pet collection and cosmetic gear progression
- You're already deeply embedded in a Habitica party
- Public guilds are part of your motivation
Comparison questions.
- Is Habitica free?
- Yes — the entire core game is free forever: habits, dailies, to-dos, the RPG character, parties, quests, pets and mounts. A $4.99/month subscription (about $4/month on annual) only adds cosmetics, an exclusive pet, gold-to-gem conversion and group plans.
- Who founded Habitica and when did it launch?
- Habitica was founded on January 30, 2013 by Tyler Renelle, Siena Leslie and Vicky Hsu after a Kickstarter campaign. It launched as HabitRPG and was renamed Habitica on July 31, 2015. HabitRPG, Inc. is based in Santa Monica, California.
- Is Habitica really open source?
- Yes. The full web, iOS and Android codebase lives at github.com/HabitRPG/habitica under GPL-3.0, with assets under a Creative Commons BY-NC-SA license. It has roughly 13,900 GitHub stars.
- What is the party and quest system?
- Parties of up to six take on boss or collection quests together. Boss damage comes from completing your own Habits, Dailies and To-Dos — and everyone takes damage when anyone misses a Daily, creating strong group accountability.
- What are gems and do I need to buy them?
- Gems are Habitica's premium currency for cosmetics, backgrounds, quest scrolls and pets — and no, you never need to buy them. Bundles start at $0.99 for 4 gems; subscribers convert gold at 20 gold per gem (24–50 gems/month by subscription length).
- How is Habitica different from Ameleva?
- Habitica is a literal RPG — avatar, classes, boss fights, gold farming; Ameleva is a personal-growth system. Ameleva pairs micro-learning across 5 life areas with 5 habit-tracking methods and 3–21 day journeys. Habitica has no lesson content; Ameleva has no avatar combat.
- Does Habitica have offline mode?
- Not really. Habitica is heavily server-side — task syncing, parties, quests and rewards need a connection — and mobile users report limited offline functionality.
- Should I pick Habitica or Ameleva?
- Pick Habitica for RPG mechanics, group quests and a generous always-free model. Pick Ameleva for micro-learning across 5 life areas, 3–21 day journeys, optional AES-256-GCM encryption and a calmer interface — $7.99/month or $49.99/year, with a 7-day free trial on the Annual plan.
Try Ameleva, free trial.
All five tracking methods, full journey library included. No XP grind.